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 MISSILE |
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An offensive weapon that can be fired at the enemy. |
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 AAMISSILE |
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A defensive missile that is automatically fired at incoming enemy missiles or drop ships. |
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 M. MARINE |
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An offensive unit that is deployed from a drop ship to attack the enemy. Metal Marines will automatically attack incoming enemy fighters. |
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 GUN POD |
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A defensive unit that attacks enemy Metal Marines. |
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 LND-MINE |
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An invisible defensive item. When touched by an enemy Metal Marine, it will explode. |
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 AA-RADAR |
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A building that raises the accuracy of your AA Missiles. |
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 I.C.B.M. |
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An offensive weapon that causes tremendous damage. You will need nine free spaces to place one on the field. |
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 SUPPLY-HQ |
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A building that increases your fund-replenishment speed. |
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 ENG-PLANT |
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A building that increases your energy-replenishment speed. |
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 FACTORY |
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A building that reduces the time needed to construct units and replenish your missile supply. |
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 DUMMYBASE |
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A fake command base that will attract enemy fire. |
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 DUMMYUNIT |
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A piece of camouflage that is placed on top of your command base to hide it from the enemy. |
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