| | | | | |
|
MISSILE |
|
|
An offensive weapon that can be fired at the enemy. |
|
| | | | | |
| | | | | |
| | | | | |
|
AAMISSILE |
|
|
A defensive missile that is automatically fired at incoming enemy missiles or drop ships. |
|
| | | | | |
| | | | | |
| | | | | |
|
M. MARINE |
|
|
An offensive unit that is deployed from a drop ship to attack the enemy. Metal Marines will automatically attack incoming enemy fighters. |
|
| | | | | |
| | | | | |
| | | | | |
|
GUN POD |
|
|
A defensive unit that attacks enemy Metal Marines. |
|
| | | | | |
| | | | | |
| | | | | |
|
LND-MINE |
|
|
An invisible defensive item. When touched by an enemy Metal Marine, it will explode. |
|
| | | | | |
| | | | | |
| | | | | |
|
AA-RADAR |
|
|
A building that raises the accuracy of your AA Missiles. |
|
| | | | | |
| | | | | |
| | | | | |
|
I.C.B.M. |
|
|
An offensive weapon that causes tremendous damage. You will need nine free spaces to place one on the field. |
|
| | | | | |
| | | | | |
| | | | | |
|
SUPPLY-HQ |
|
|
A building that increases your fund-replenishment speed. |
|
| | | | | |
| | | | | |
| | | | | |
|
ENG-PLANT |
|
|
A building that increases your energy-replenishment speed. |
|
| | | | | |
| | | | | |
| | | | | |
|
FACTORY |
|
|
A building that reduces the time needed to construct units and replenish your missile supply. |
|
| | | | | |
| | | | | |
| | | | | |
|
DUMMYBASE |
|
|
A fake command base that will attract enemy fire. |
|
| | | | | |
| | | | | |
| | | | | |
|
DUMMYUNIT |
|
|
A piece of camouflage that is placed on top of your command base to hide it from the enemy. |
|
| | | | | |