5
Basic Play
Shoot Kirby and collide into enemies to turn them into stars. When all but one of the enemies have been turned into stars, the final enemy will transform into a cup. You clear the hole when you drop Kirby into the cup. The total number of shots you took for the hole becomes your score.
You will lose an energy tomato from your Energy Gauge for every stroke you take. You will also lose an energy tomato if you hit Gordo or Kracko or enter into a danger zone. Each player has 3 Kirbys at the start of the game. When you lose all of your tomatoes, you will lose 1 Kirby. If you accidentally drop off the course, you will lose 1 Kirby. The game is over if you run out of Kirbys. Select CONTINUE (return to the course-selection screen) or GAME END (return to the title screen) if that happens.
The Energy Gauge goes up by one when you turn an enemy into a star or land in the cup. You will get a stock Kirby if you make a hole in one.
When playing a MULTIPLAYER game you will have six marks instead of four tomatoes.