11
Skills

Skills will vary depending on the character in the same way as Techniques. These special Skills will become available when characters increase in Level. Each character has an allotted number of special Skills he/she can use during combat. If you wish to replenish the number of times you can use these Skills, go to a nearby Inn and rest your characters.

Affect Single Enemy in Combat

CROSSCUT

Powerful sword skill that results in twice the damage.

RAY BLADE

Emits a blast of light that causes damage.

EXPLODE

Pulverizes the enemy with explosive light emitted from the character.

EARTH

Energy produced from the ground knocks the enemy unconscious.

FLAELI

Assaults the enemy with a rain of magical fire.

DIEM

Causes an enemy’s body to cease all its functions.

VORTEX

Attacks the enemy with a whirlwind of blades.

DEATH

Terminates the enemy with an unimpaired blade cut to the vitals.

ASTRAL

Blasts an enemy with power collected from the astral realm.

ELIMINAT

Takes an enemy’s life away by accessing its vital organs.

DBLSLASH

Attacks the enemy twice in one turn.

FLARE

Damages the enemy with a powerful fire attack.

SPARK

Destroys mech-type enemies with an EMP blast.

CRASH

Fatal strike that hits hard, and many times until the enemy is dead.

STASIS BM

A beam that temporarily paralyzes organic creatures.

HOLYWORD

A powerful word that is effective against dark monsters.

Affect All Enemies in Combat

AIRSLASH

Suffocates enemies within a pocket of vacuum.

HEWN

Hurls a cyclone of magical energy at enemies.

TANDLE

Blasts enemies with lightning.

EFESS

Summons creatures from inner planes to attack.

LEGEON

Generates an explosive burst of energy that damages nearby enemies.

NEGATIS

Strangles enemies within a pocket of vacuum.

MOONSHADE

Reflects light that mesmerizes and damages enemies.

DISRUPT

Creates multiple images of yourself that attack each enemy present.

BURST ROC

Uses rockets that will damage all the enemies.

POSIBOLT

Annihilates enemies with a beam capable of destroying fortresses.

SWEEPING

Swings your weapon around to strike all of your enemies in a single turn.

PHONON

Waves of supersonic sound that damage all enemies.

ST.FIRE

Holy fires that effectively damage dark monsters.

HI JAMMER

Jamming waves that momentarily stop mech-type enemies.

ILLUSION

Creates a dazzling illusion to lower the enemy’s agility.

TELELE

Applies fear to the enemy to decrease its attacking power.

BINDWA

Knocks enemies unconscious using mind-control.

Affect Active Character(s)

VISION

All humanoid characters can predict and compensate against enemy moves.

RECOVER

Restores HP of one active Android character.

MEDICE

Restores HP of one active humanoid or Android character.

MIRACLE

Restores some HP to all active characters.

MEDIC PW

Cures all humanoid characters from any injuries and restores some HP.

ATARAXIA

Revives all humanoid characters that lost consciousness and restores TP.

BARRIER

Barrier that protects your party from enemies’ lasers and Techniques.

WAR CRY

A Motavian battle cry that is known to boost one’s attack power.

BLESSING

A holy word which boosts all of your party’s defense power.

WARLA

Produce a magical wall that protects your party from various attacks.