Skills will vary depending on the character in the same way as Techniques. These special Skills will become available when characters increase in Level. Each character has an allotted number of special Skills he/she can use during combat. If you wish to replenish the number of times you can use these Skills, go to a nearby Inn and rest your characters.
CROSSCUT |
Powerful sword skill that results in twice the damage. |
RAY BLADE |
Emits a blast of light that causes damage. |
EXPLODE |
Pulverizes the enemy with explosive light emitted from the character. |
EARTH |
Energy produced from the ground knocks the enemy unconscious. |
FLAELI |
Assaults the enemy with a rain of magical fire. |
DIEM |
Causes an enemy’s body to cease all its functions. |
VORTEX |
Attacks the enemy with a whirlwind of blades. |
DEATH |
Terminates the enemy with an unimpaired blade cut to the vitals. |
ASTRAL |
Blasts an enemy with power collected from the astral realm. |
ELIMINAT |
Takes an enemy’s life away by accessing its vital organs. |
DBLSLASH |
Attacks the enemy twice in one turn. |
FLARE |
Damages the enemy with a powerful fire attack. |
SPARK |
Destroys mech-type enemies with an EMP blast. |
CRASH |
Fatal strike that hits hard, and many times until the enemy is dead. |
STASIS BM |
A beam that temporarily paralyzes organic creatures. |
HOLYWORD |
A powerful word that is effective against dark monsters. |
AIRSLASH |
Suffocates enemies within a pocket of vacuum. |
HEWN |
Hurls a cyclone of magical energy at enemies. |
TANDLE |
Blasts enemies with lightning. |
EFESS |
Summons creatures from inner planes to attack. |
LEGEON |
Generates an explosive burst of energy that damages nearby enemies. |
NEGATIS |
Strangles enemies within a pocket of vacuum. |
MOONSHADE |
Reflects light that mesmerizes and damages enemies. |
DISRUPT |
Creates multiple images of yourself that attack each enemy present. |
BURST ROC |
Uses rockets that will damage all the enemies. |
POSIBOLT |
Annihilates enemies with a beam capable of destroying fortresses. |
SWEEPING |
Swings your weapon around to strike all of your enemies in a single turn. |
PHONON |
Waves of supersonic sound that damage all enemies. |
ST.FIRE |
Holy fires that effectively damage dark monsters. |
HI JAMMER |
Jamming waves that momentarily stop mech-type enemies. |
ILLUSION |
Creates a dazzling illusion to lower the enemy’s agility. |
TELELE |
Applies fear to the enemy to decrease its attacking power. |
BINDWA |
Knocks enemies unconscious using mind-control. |
VISION |
All humanoid characters can predict and compensate against enemy moves. |
RECOVER |
Restores HP of one active Android character. |
MEDICE |
Restores HP of one active humanoid or Android character. |
MIRACLE |
Restores some HP to all active characters. |
MEDIC PW |
Cures all humanoid characters from any injuries and restores some HP. |
ATARAXIA |
Revives all humanoid characters that lost consciousness and restores TP. |
BARRIER |
Barrier that protects your party from enemies’ lasers and Techniques. |
WAR CRY |
A Motavian battle cry that is known to boost one’s attack power. |
BLESSING |
A holy word which boosts all of your party’s defense power. |
WARLA |
Produce a magical wall that protects your party from various attacks. |